Tuesday, 30 November 2010

Project Blend – Music Groups

Deadlines and stuff coming up soon!


 

Anyways last week was pretty good, as a group we've got most major things decided, as well as prototyped our system.

This week a few people have taken some of the levels and starting to design them. It shall be interesting to see what they come up with.

Personally I have been working with Alan and K as part of the sound team. We made a list of every piece of music that is needed for the game. We then split that list into a number of groups. This was felt to be appropriate as some songs have overlay or similar themes.



Group 1
  • Menu/Good Kitchen Theme
  • Kitchen Invasion
  • Return to Kitchen
  • Good Kitchen and Kitchen Invasion themes, should flow into each other.
  • Return to Kitchen should be a reprise of the Good Kitchen Theme. Should be slightly darker, more hardened.
Group 2
  • Helon's Theme
  • Bin Theme
  • Zomberry Helon Theme
  • Zomberry Helon Theme should be a combination of Helon's theme and the Bin theme.
Group 3
  • Bad Kitchen/ Grapevine Theme
  • Blender Boss Theme
  • Grapevine Boss Theme
  • Blender boss and Grapevine boss theme should share a key melody and flow into each other.
  • Bad Kitchen theme will be different, but shouldn't sound out of place between these boss themes.
Group 4
  • Battle Theme
  • Sub-Boss Theme
  • Rising Tension Theme
  • n/a
Group 5
  • Tragic Theme
  • Revelation Theme
  • Fridge Theme
  • n/a
Group 6
  • Credits Song
  • n/a

I shall continue to work with Alan and K on the sound document which shall be presented to the sound students next week.

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