Annoyingly because of other work and social reasons, I dropped the ball on blend this week, and did not have a redraft of the Level 2 dialogue done. This was completely my fault and I must make this up to the team. The silver lining I guess, is that it turns out the dialogue is not needed yet as we are to prioritise level 5.
This week I worked on three things.
- I implemented the Level 5 dialogue into the game through the use of Daryl's text manager.
- I worked on textures.
- I looked at balancing with Ben.
The balancing included playing through the level with Ben and telling him what I thought of the combat, and what I thought could be changed.
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