Thursday, 10 February 2011

Project Blend - Level 5 Story Elements

So back to uni! We had a big meeting in which we were each given asset related tasks. Mine were to create an asset list of all the story assets in level 5.

What I came up with shall follow below:


  • Level starts with the grapevine congratulating him and telling Logan he must hurry to save his brethren.
  • They then goad him over the pile of plates to assassinate the Titan. This effectively traps Logan. He cannot turn back.
  • The kitchen should now seem more eerie. The kitchen is darker, danker. The grapevine is around, intersecting with the wires and power sources around the kitchen. The grapes themselves however are not present. The wires and vines are wrapping around objects, sticking into batteries and plug sockets. These are all however leading forward, into the Blender’s Lair.
  • Non-zomberry enemies can be overheard talking about ‘The Blender’s big plans’.
The next meeting is to decide things such as how we will split into teams and work, as well as naming conceptions etc.

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